publicstatic IEnumerator StartEditorCoroutine(IEnumerator iterator) { if (editorCoroutineList == null) { // test editorCoroutineList = new List<EditorCoroutine>(); } if (buffer == null) { buffer = new List<IEnumerator>(); } if (editorCoroutineList.Count == 0) { EditorApplication.update += Update; }
// add iterator to buffer first buffer.Add(iterator);
return iterator; }
privatestaticboolFind(IEnumerator iterator) { // If this iterator is already added // Then ignore it this time foreach (EditorCoroutine editorCoroutine in editorCoroutineList) { if (editorCoroutine.Find(iterator)) { returntrue; } }
returnfalse; }
privatestaticvoidUpdate() { // EditorCoroutine execution may append new iterators to buffer // Therefore we should run EditorCoroutine first editorCoroutineList.RemoveAll ( coroutine => { return coroutine.MoveNext() == false; } );
// If we have iterators in buffer if (buffer.Count > 0) { foreach (IEnumerator iterator in buffer) { // If this iterators not exists if (!Find(iterator)) { // Added this as new EditorCoroutine editorCoroutineList.Add(new EditorCoroutine(iterator)); } }
// Clear buffer buffer.Clear(); }
// If we have no running EditorCoroutine // Stop calling update anymore if (editorCoroutineList.Count == 0) { EditorApplication.update -= Update; } } }